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Infomagic - Games of Daze (Summer 1995) (Disc 2 of 2).iso
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scendm04.inf
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1994-08-11
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3KB
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138 lines
Boarding Party
Version 1.00
default
Zone of control rule=Yes
Half damage rule=No
Terrain modifies defense rule=No
Combat victory generates VPs rule=Yes
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Boarding
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Ship
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Created by: Denis Moskowitz (denis@cs.hmc.edu)
The forces of humanity attack an alien spaceship. Who will survive?
Notes:
*Most of the Boarding forces have come in, or are coming in, through a teleport
beam from the upper left. The Humans and Assault Troop in the wall are there
as stability points for the beam. Keep them in the wall and protect them!
*The Combat Drone is the real powerhouse of the Boarding side. Move it into
the frontlines as soon as possible.
*The Ship aliens are reinforced by hatching out of eggs in the hatching pods.
Stepping off the eggs makes them unusable.
*Trouble Consultants are so incredibly cool, they come in through the airlock.
They work well together, or split them up.
*Motion Points are alien movement technology that allows anything to move as
far as it can, unless it meets an enemy. Motion intersections are good
places to hold and defend, if you can.
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